The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
The newly launched Game UI Database turns an often-overlooked aspect of artful video game design into a headlining star. For most people who play games, on screen accoutrements like ammo readouts and ...
Can’t Unsee, created by software engineer Alex Kotliarskyi, gives you a simple task: Say which of two designs sitting side by side is the better one. It’s Hot or Not for interface design. The game ...
PlatinumGames has updated their company blog with the latest look at their upcoming game Astral Chain, this time focusing on UI aspects that has to mesh with the aesthetics and setting of the game.
Edd Coates is founder of Game UI Database. Game UI designers use references to iterate on existing design patterns and provide players familiar, intuitive experiences. This allows us to onboard them ...
I think one area many of us take for granted in an MMO is good UI design. I know personally I don’t typically think about it until it’s doing something I don’t like, such as a poor layout or what it’s ...
Fans of PlayerUnknown's Battlegrounds have taken to improving the game's lacklustre UI with their own inventive designs. PlayerUnknown's Battlegrounds' user interface is functional, it's very much ...
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