Fluid Flow for Blender simulates water, sand, and lava directly in the viewport, using Geometry Nodes. No baking required.
#OctopusEffects, #Blender With just one material, you can customize your creation from wet concrete floors to deep puddles between rough concrete slabs. All created in Blender's Shader Editor ...
#OctopusEffects, #Blender Here is a tutorial for making a cartoon cupcake for Blender 3.2. Use basic operations to create cups and cakes. The part about the star using the procedure in Geometry Nodes.