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Modern game development is a high-stakes balancing act. Players demand cinematic visuals, seamless UI, and stylistic consistency across platforms. Meanwhile, development teams juggle tight schedules, ...
This shader is meant to be used on terrains, providing features additional to the standard Unity Terrain shader. Those features were developed especially with a use case of large and sparse landscapes ...
First off you'll need to create a render texture! Set it's size to some multiple of your screen resolution. For example width can be 1920×3.75=512 and height will then be 1080×3.75=288. After that ...