Between runs, you’ll return to your spaceship to meet new characters, unlock upgrades, and uncover more of the bizarre ...
They’re big, they’re mean, they’re sometimes (but not always) green… When it comes to monsters, Kaiju fans like ’em big, and they like ’em chonky. If that’s you, Dear Reader, then do we have a monster ...
You’ve got to appreciate it when a developer rolls out a free content update, and that’s exactly what’s happened with ...
Kieran called Everything is Crab “wildly unhinged” in his review – and you should know enough about us by now, Dear Reader, to take that for the compliment it is. This great little creature creation ...
We loved Inkulinati, the turn-based strategy from Yaza Games, for its gameplay as much as its striking visual style. And striking it is; an absolute banquet of weird and wonderful illustrations from ...
I’ve been chipping away at the first Deep Rock Galactic ever since it hit Early Access back in the day, and I’ve enjoyed the game’s evolution and expansion over the last decade. In turn, I’ve also ...
Within the game UFO 50 (PC, Switch), there are a ton of different games, each studiously different from each other, yet all tied together as a collection of games for a console that never existed.
As I’ve previously covered before, lots of devs have been pushing for Valve to recognise “Bullet Heaven” as an official tag ...
Roguelikes with strong visual progression have always appealed to me, but Everything is Crab takes the concept to another level entirely. Perfectly summed up by its lengthy title, Everything is Crab ...
It’s not every day that I get to sample an award-winning game soundtrack before it’s even released to the public. That’s exactly what I’ve been doing this week, as Spanish studio Iberante gave us an ...
It can be quite difficult to make a traditional turn-based roguelike stand out from the crowd. These are games that, historically speaking at least, place much less emphasis on polished visuals and ...
Given how Chess has been around since forever (apparently it emerged in 7th-century India, before evolving into the game as we know it several hundred years later, but I digress…), there are plenty of ...
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