Unreal Engine is a game development tool that you program in C++ or via its built-in code blocks, called blueprints. To make ...
Marvel Rivals destruction is a huge part of the game, but the devs struggled to make it work during development.
If you've played a game released in the past few years, you're likely familiar with the frustrating experience of shader compilation stutter. Shaders are small programs ...
Despite Epic’s disagreements with Apple, it also wants to bring Unreal Engine on Apple platforms to “feature parity with ...
If you've played a game using Unreal Engine, or for that matter any modern game engine, you've likely encountered various forms of stuttering. One major issue is shader stuttering, as games build up ...
AMD has released new Unreal Engine plugins as part of its GPUOpen initiative. The latest plugins, FidelityFX Super Resolution (FSR) version 3.1.3 and AMD Anti-Lag 2, are now supported on Unreal Engine ...
A new and AAA Tomb Raider game is supposedly going to be revealed this year, and it is likely the next game from Crystal ...
Recently, a game dev has reimagined Super Mario World in 3D – recreating every element in Unreal Engine 5. The result retains ...
Game director Frederic St. Laurent and CTO Louis Tremblay discuss using Unreal Engine 5's tools and artistic choices.
This week, Digital Foundry has been back at it, testing out the recent Ninja Gaiden 2 Black remaster that shadow dropped onto ...
Unreal Engine 5.2 introduced a new system for preloading Pipeline State Objects (PSOs) to help reduce stuttering caused by shader compilation in games. This alleviates shader stuttering, which is a ...
The Marvel Rivals devs conducted weekly checks with Marvel's team to ensure authenticity for each character was kept.